Download
The installer is public and costs nothing to download. Sign in inside the plugin once it is installed: which modules run is decided by the licence on your account, not by which build you fetched.
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Install walkthrough
From unzipping the package to the plugin running in the editor, screen-recorded end to end. For a first install, follow the video — you do not need to read anything first.
Before you install
System
Windows 10 or 11, 64-bit. The editor does not run on macOS or Linux.
Engine version
Take the row in the table above that matches your Unreal Engine version. A build for another engine version will not load.
Where it goes
Unzip it and move the whole plugin folder into the engine's Engine\Plugins\Marketplace — for example C:\UnrealEngine\UE_5.6\Engine\Plugins\Marketplace. A fresh engine install has no Marketplace folder: when it is not there, create one with exactly that name and put the plugin inside it.
Do not upgrade an old project in place
26H2.6 moved fixtures from Blueprints to Data Assets. An existing project upgraded in place will break: keep it on the plugin version it is on and start new projects on 26H2.6.
Trial and licensing
Registering an account grants a 3-day trial with every Ultra module on, not for commercial projects. After it ends, the modules that run follow the plan you bought.
Network
The plugin verifies over the network while the editor runs. Cold-started with no connection, paid modules stay off. If you need to work offline for long stretches, talk to us before buying.
Next
Reference
Documentation
Installation, capability reference and workflow detail. The current release is described here.
Open documentationVideo
Tutorials
Full courses and single-feature tutorials, all on one page.
Open the tutorialsLicensing
Pricing and plans
What to buy once the trial ends, and what separates the plans.
See pricing