Command Line
Applies to SuperStage 26H2.6 and later | Read first: Console Overview
The command line is a "mode × target" matrix: pick what to do, then pick what to do it to. UI greying, key dispatch and actual capability all come from one source of truth, so there are no longer keys that can be pressed with no backend behind them.
1. Modes and Targets
Modes (what to do): Idle, Store, Update, Edit, Delete, Copy, Move, Assign, Select, On, Off, Stomp
Targets (what to do it to): Fixture, Group, Preset, Sequence, Cue, executor
The executor key is labelled
DESKon the keypad, not Executor. There is no key marked Executor to look for.
2. Combinations Available Now
| Mode | Available targets | Notes |
|---|---|---|
| Idle | Fixture / Group / Preset / Cue / no object | Direct selection and recall; At, On, Off and other object-less commands go through here |
| Select | Group / Fixture | Selection |
| Store | Group / Preset / Cue | Store |
| Update | Group / Preset / Cue | Update |
| Delete | Group / Preset / Cue | Delete |
| Copy | Group / Preset / Cue | Copy to another slot |
| Move | Group / Preset / Cue | Move to another slot |
| On / Off | Acts on the current selection | No object required |
Combinations not in the table are greyed out in the interface: the Edit, Assign and Stomp modes, and the Sequence and executor (DESK) targets. Greying out rather than pressable-with-no-effect is deliberate — a key that does nothing on stage reads as "I must have pressed the wrong thing".
Executor playback itself works; assignment is done by right-clicking a slot in the Playback panel, not from the command line.
Blind / Solo were removed in 26H2.6.
3. Syntax
Copy and Move
Copy Group 1 At 5
Move Cue 2 At 6
Before At is the source, after it the target slot. Groups, presets and cues are all supported.
Selection
Fixture 1 Thru 20
Group 3
Store
Store Group 5
Store Preset 2
Store Cue 10
4. Keys
| Key | Description |
|---|---|
| Digits / Thru | Object numbers and ranges |
| At | Separates source from target |
| Please | Commit |
| ESC | Cancel the command currently being entered |
| Clear | Two meanings: with an entry in progress it clears the entry; pressed again on an empty entry it clears the programmer |
| Undo / Redo | Undo / redo; greyed out when the stack is empty |
Clear works in two stages to guard against slips: one accidental press only drops the few characters just typed, it does not wipe the values on stage.
A mode key can be pressed as long as it is implemented on at least one target; once pressed, targets with no backend are greyed out.